Mod

NameRealistic Animal Losses
Version1.0.0.0
AuthorFetty42
FilenameFS25_RealisticAnimalLosses.zip
Size0.10 MB
ActiveYes
MapNo
DescriptionMore Realistic Animal Management – Finally Real Consequences for Neglect! In the standard version of Farming Simulator 25, you hardly need to worry as an animal keeper – your animals simply continue living, no matter how well (or poorly) you take care of them. This mod changes that fundamentally! From now on, your actions will have a direct impact on the well-being of your animals. If feed, water, or straw are missing – or if the feed isn’t effective enough – you risk losing animals. This makes animal management not only more realistic but also more challenging and exciting. These factors can lead to a decline in your animal population: Age: Once animals reach a certain age, there is a 10% risk they won’t be in the barn the next evening. Horses: from 60 months Pigs: from 40 months Cows & Buffalo: from 50 months Sheep & Goats: from 30 months Chickens & Roosters: from 30 months (Note: These age thresholds are intentionally set somewhat unrealistically to make the mechanic noticeable.) Care: If the overall feed effectiveness is too low, or if water or straw are missing, the risk can increase to up to 100%. You can adjust the threshold for feed effectiveness in the mod menu to control the risk. By default, it’s set to 90% – below that, the risk of animal loss increases. Daily Check at 6 PM: Every evening, an automatic check assesses the state of your animals. If problems are detected, you’ll receive a warning message – giving you one last chance to act before it’s too late. Multiplayer Compatible: Even if a player is absent in multiplayer mode, their barns will still be checked – animal welfare doesn’t take breaks! For error reports or suggestions, please visit: https://github.com/Fetty42/FS25_RealisticAnimalLosses/issues or https://forum.giants-software.com/viewtopic.php?t=208708